Chapter II Devblog – “Maginot”
Oct 21, 2020
Chapter II Devblog – “Maginot”
Oct 21, 2020
Development Devblog – New Tank Deck System
Sep 4, 2020
Progress update on the next patch.
Jul 15, 2020
The Airborne Museum at Hartenstein needs your help!
Jun 17, 2020
Announcing new feedback program: “Through the Periscope”
Jun 3, 2020
Carentan releasing May 28th!
May 27, 2020
Post Scriptum: Day of Days now available!
Apr 23, 2020
Chapter III Devblog & First Look Event Guest List
Apr 21, 2020
Post Scriptum Chapter 3 Release Date + Reveal Trailer [2020]
Apr 3, 2020
Mini Devblog – “Arnhem Easy Mode”
Apr 1, 2020
Post Scriptum is a WW2 simulation game, focusing on historical accuracy, large scale battles, a difficult learning curve and an intense need for cohesion, communication and teamwork.
10 historically accurate maps based on archives, maps and aerial pictures.
40 versus 40 players, on foot, operating tanks, field guns, artillery, armored recon and more.
From cars to heavy tanks, you will find a wide range of accurately remodeled vehicles.
Use up to 72 authentic weapons in the battlefield including the famous M1 Garand, the K98K, the Lee Enfield No4 MK I and many more.
Vehicles using realistic values, such as turret speed, armor thickness, and internal damage.
Call in Supports such as heavy artillery, strafing and bombing runs while commanding squads to secure objectives.
Base building, fortification and barricades. Logistic and supply runs to help fortify your position and re-arm friendlies.
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