FAQ
Here are a few of our most asked community questions.
Here are a few of our most asked community questions.
Post Scriptum is a large scale, tactical multiplayer shooter set in WW2, with immense focus on teamwork and communication. Developed by Periscope Games and Published by Offworld Industries.
Post Scriptum is sectioned up with each content update being its own Chapter of the game. Chapter 1 is the original game title “The Bloody Seventh” which encompasses the original Operation Market Garden theatre in 1944’s Netherlands.
Chapter 2 titled “Plan Jaune” is the Battle of France with the German and French Army fighting in Belgium and France, this being the latest addition to the game.
Chapter 3 titled “Day of Days” is the Allied Invasion and liberation of France in 1944. It will be released April 23rd, 2020
Post Scriptum is in fact a self-assumed stance of neutrality. When thinking about the title and visual concept, we wanted to avoid a name that glorified or desensitized war. Certainly not one that hails ideologies over human condition. War is anything but awesome and we figured that war letters were the best vehicle to portray these men with the dignity they deserve. They just tried to cope with war the best they could.
That is probably the closest there is to conveying a message in what we do, but it just makes sense to us and we’re following it through. This theme will be more revealing over time in our promotional media, but again, we do not intend to highlight any social or political discussion other than the entertainment of the game.
Post Scriptum is priced at $29.99 [USD], €28 [EUR] for the Standard Edition and $59.99 [USD] €56 [EUR] for the Supporter Edition.
PS is built upon Unreal Engine 4, using the foundation of the OWI Core that powers SQUAD and licensed by Offworld Industries.
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Post Scriptum has over 40 vehicles including transport vehicles like the Jeep, Kubelwagen and logistic trucks like the Opel Blitz and Austin K5, armoured cars and tanks ranging from the mass-produced Sherman to the fierce Tiger tank of the Germany army or even the Char B1 of the French Army; all accurately modelled using real-world references.
There are currently 11 maps available in Post Scriptum, all created using aerial photography from the era. Maps will range from small 2×1 km² to 4×4 km² ones.
High quality renders of our weapons and vehicles can be found on our website as the dedicated Community Wiki pages. We are continually adding new content to the game. PS features more than 70 weapons/equipment & over 40 vehicles.
Post Scriptum will have its own SDK for anyone to create their own new content or by using the game’s existing features and assets.
Telling your friends and promoting constructive discussion will do wonders for the game and the community. We also encourage you to visit our Steam page and leave an honest review of your experience playing Post Scriptum. You can also join the discussion on our Discord
Facebook: https://www.facebook.com/PostScriptumGame/
Twitter: https://twitter.com/PostScriptumGam
YouTube: https://www.youtube.com/channel/UC4Xl-vuThkFEGHlJO3CuEsg
Discord: https://discord.gg/postscriptum
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