Post Scriptum is in fact a self-assumed stance of neutrality. When thinking about the title and visual concept, we wanted to avoid a name that glorified or desensitized war. Certainly not one that hails ideologies over human condition. War is anything but awesome and we figured that war letters were the best vehicle to portray these men with the dignity they deserve. They just tried to cope with war the best they could.
That is probably the closest there is to conveying a message in what we do, but it just makes sense to us and we’re following it through. This theme will be more revealing over time in our promotional media, but again, we do not intend to highlight any social or political discussion other than the entertainment of the game.
There will be 4 maps available at launch, all created using aerial photography from the era. Maps will range from 4×4 km to our massive recreation of Arnhem which will be our 5th map, clocking in at 8×8 km.
High quality renders of our weapons and vehicles can be found on our website as well as our Facebook, Twitter, Steam and YouTube pages. We plan to add future content relevant to the conflict as time goes on. In total, PS features around 40 weapons.