FROM THE MAIL ROOM

Weekend Test Now Open!

Our testing build is now online and you can now experience the iconic paradrop as British Airborne troops jump out of waves of C-47 Skytrains along with Commander Artillery Barrages. Pre-order to get instant access to our testing weekend. Changelog -Gameplay: New spawn restriction on MSP (restriction visible on the minimap as SL, or MSP driver) -Gameplay: Commander icon on the minimap -Gameplay: Sniper sway is smoother -Gameplay: Markers are visible over greater distance -Gameplay: Engine torque fixed on multiple vehicles -Gameplay: Pontoon can no longer be destroyed or un shoveled -Gameplay: Armored and Logi section can only be locked…

July 7th, 2018

DEV BLOG / 0 COMMENTS.

Playtest this Weekend, July 6 – 8

We would like to announce an upcoming Public Play-test this weekend from Friday, July 6th @ 6PM GMT / 8PM CET / 2PM EST until Sunday, July 8th @ 8AM GMT / 10AM CET / 4AM EST.  To start our play-test, we will be hosting a very special Live Tea Time with the Devs** at 6PM GMT / 8PM CET / 2PM EST on July 6th. We will be broadcasting on our official http://twitch.tv/postscriptumofficial. It’s not to be missed! Watch live video from PostScriptumOfficial on www.twitch.tv If you have not already pre-ordered Post Scriptum. You can access to the testing weekend…

July 4th, 2018

DEV BLOG / 0 COMMENTS.

Testing Weekend Now Live!

Our servers are now open for testing! For those who pre-ordered, you can now play the game with “Post Scriptum – Testing Client” in your library. The game will be playable from now until Monday, June 11th @ 8AM GMT / 4AM EST. You can get instant access to the testing by Pre-ordering now!

June 8th, 2018

DEV BLOG / 0 COMMENTS.

Public Test – This weekend!

We are pleased to announce the next public playtest which will take place this weekend! Look out for “Post Scriptum – Testing Client” in your Steam library to download the client. Starts Friday, June 8th @ 8PM GMT / 4PM EST Ends Monday, June 11th @ 8AM GMT / 4AM EST   This is only available for those who pre-order the game on Steam. Buy now to get access to our testing weekend!

June 6th, 2018

DEV BLOG / 0 COMMENTS.

The Basics of Post Scriptum

In preparation for our Testing Weekend (Which Starts Saturday, May 25th at 8:00AM UTC / 4:00AM EST) we would like to share our guide on learning the basics of Post Scriptum.  

May 25th, 2018

DEV BLOG / 0 COMMENTS.

Weekend playtest – This is it boys!

This is it folks! Sky is clear, Operation Market Garden is a go this weekend! We have more than 30 thousands soldiers waiting on the landing grounds ready to get into action. Vehicle behaviour is now a lot more stable (not perfect, but playable/enjoyable) and all the current bugs and issues should not break the game. Keep in mind that you will play on a development build and bugs WILL happen and all our features, gameplay mechanics are subject to change. While we make sure the logistic is ready for the weekend operation (servers, anti-cheat, grenades are properly packed and…

May 25th, 2018

DEV BLOG / 0 COMMENTS.

Pre-Order Available & New Trailer

  We are pleased to announce Post Scriptum is now Available for Pre-Order on Steam! Those who Pre-order will get access to our testing weekends in May. http://store.steampowered.com/app/736220/Post_Scriptum/ To celebrate the launch of our pre-orders, we would like to share a new teaser trailer.  

April 20th, 2018

DEV BLOG / 0 COMMENTS.

Pre-order available tomorrow!

We will be opening our pre-orders on Steam (PC) tomorrow! http://store.steampowered.com/app/736220/Post_Scriptum/ Standard Edition: 30$ USD – Post Scriptum: The Bloody Seventh – Access to pre-release weekend testing in May – 82nd & 101st US Airborne later this year Deluxe Edition: 45$ USD – Post Scriptum: The Bloody Seventh – Access to pre-release weekend testing in May – 82nd & 101st US Airborne later this year – Digital Artbook + Original Soundtrack Supporter Edition: 60$ USD – Post Scriptum: The Bloody Seventh – Access to pre-release weekend testing in May – 82nd & 101st US Airborne later this year – Digital…

April 19th, 2018

DEV BLOG / 0 COMMENTS.

Post Scriptum for Squad Founders

  We are pleased to announce as part of the Off World Industries family that all Pre-Steam Backers and Founders of Squad will get game key(s) (depending on your pledge level) for Post Scriptum , which you can claim immediately. This accounts for 15,000 backers and we are all looking forward to having you join us. This key will give you access to our pre-release weekend testing beginning in May and the full game at launch. Read the full announcement by Off World here:  http://joinsquad.com/readArticle?articleId=275 Claim your Post Scriptum Key here using the email that you backed Squad with:  http://postscriptumkeys.joinsquad.com/ We look…

April 16th, 2018

DEV BLOG / 0 COMMENTS.

Gameplay Footage – Attack on Rimzicht

Last night we had an internal testing session as usual and then this happened. We are 1h50 minutes into battle, the 1st Airborne Division led by Major General Urquhart is fighting hard. The Wehrmacht is holding onto their last piece of ground near Renkum called “Rimzicht”, they need to hold it for another 10 minutes if they don’t want to loose this battle. British soldiers decide to regroup near a hedgerow and combine forces for the final push! For king and country! Enjoy! Steam Page: http://store.steampowered.com/app/736220/Post_Scriptum/ Make sure you add Post Scriptum to your Steam wishlist and don’t miss a single…

April 15th, 2018

DEV BLOG / 0 COMMENTS.

FULL GAME AVAILABLE NOW

BUY ON STEAM (PC)