FROM THE MAIL ROOM

Carentan releasing May 28th!

Greetings! The road to Chapter 3 has not been completely smooth and we’ve had to deal with a number of issues that kept us from releasing our very anticipated Carentan map. We are now a month down the line and we are finally satisfied with the state of Carentan, which means that it will release to the public 28th of May at 4 PM CEST and as you might have guessed this is tomorrow, we are super excited to share Carentan with you.  We spent the last month ensuring that Carentan is playing and performing the way we want it…

May 27th, 2020

DEV BLOG / 0 COMMENTS.

Post Scriptum: Day of Days now available!

Greetings! We are super excited to announce that the 3rd Chapter titled “Day of Days” is now available for download on Steam! This is one massive update and brings a lot of changes, fixes and new additions to Post Scriptum, but before we get into the changes we want to thank you all for your support throughout the development of Post Scriptum, the game wouldn’t have been possible without the support from our players. Now we understand that a lot of players were expecting the Carentan map alongside the 6. Fallschirmjägers, but due to the setbacks as explained in this…

April 23rd, 2020

DEV BLOG / 0 COMMENTS.

Chapter III Devblog & First Look Event Guest List

Greetings! With Chapter 3 “Day of Days” only a few days away we wanted to show off some of the things that you can expect with this exciting next chapter.   Invasion Gamemode Starting off with a new game mode called “Invasion”. This new game mode was designed with Offensive as the base game mode, but it has a twist. Instead of capturing points, you will start off by landing either on the shores of Utah or arriving by drop planes in the dead of night. You have to destroy a set of objectives with explosives in order to progress….

April 21st, 2020

DEV BLOG / 0 COMMENTS.

Post Scriptum Chapter 3 Release Date + Reveal Trailer [2020]

Prepare for the Invasion of Normandy! Post Scriptum: Day of Days free expansion is coming April 23rd on Steam.     Sincerely, Periscope Games

April 3rd, 2020

DEV BLOG / 0 COMMENTS.

Mini Devblog – “Arnhem Easy Mode”

Greetings everyone! Over the last few months, we have not only noticed an influx in players, but also some glaring issues that come with it. In particular, players noted how difficult it is to cross bridges as attackers, notably Arnhem. So for that reason, we have decided to overhaul the map so that players are more easily able to cross the bridge and secure a foothold in the city. We call this “Arnhem Easy Mode” and it will be available in the next patch. What is Arnhem Easy Mode? Well, Arnhem Easy Mode primarily aim to balance the attackers more…

April 1st, 2020

DEV BLOG / 0 COMMENTS.

Chapter 1 Character Update now available! – Update v2.0.411.13631

Hey guys! Today’s patch will focus on our first phase of character looks in 3 faction uniforms, facial and animation improvements. Along with it, several other fixes as you can check below.   Wehrmacht 1944 – Fixed off center legs and made officer trousers bigger – Added correct trousers with gaiters to the enlisted. – Added a rolled up sleeve tunic variant. – Corrected positions of breadbag, canteen, tin can, gas canister and zeltbahn to fit a non A-Frame loadout. – Added arm and shoulder patches – Added correct collar tabs to NCO’s – Added eagle (without swastika) to uniform…

March 13th, 2020

DEV BLOG / 0 COMMENTS.

Mini Devblog – “Chapter 1 Uniforms”

Greetings everyone! For the past few days, we have been gathering historical information both from historians and community members about the uniforms of factions presently playable in the game.    Today we present to you a glimpse of the new Wehrmacht & 1st Airborne 1944 version. This version will available as soon as all the new tweaks on the characters are not causing any potential gameplay related issues.   WEHRMACHT 1944  Here is a detailed list of the changes made to the 1944 Wehrmacht faction:    – Fixed off-centre legs and made officer trousers bigger – Added correct trousers with gaiters…

March 4th, 2020

DEV BLOG / 2 COMMENTS.

Plan Jaune + Free Weekend Announcement

Greetings everyone!  2020 is already off to a great start with the Plan Jaune release on the 9th of January. From that day until the 13th there will be a Free Weekend with a 25% discount. Invite your friends and spread the word!    On the 8th of January at 8 PM GMT there will be a first look event for content creators. SheriffEli, Shermanator, Squire, Bikeman, DiplexHeated, Nano, Rimmy, Digby, FriendlyNikolai and many others will make an appearance. We will release the full list of confirmed guests 1 day prior, on the 7th. Stay tuned!    See you very soon…

January 3rd, 2020

DEV BLOG / 0 COMMENTS.

Plan Jaune Release Date

Greetings everyone!   Thanks to our community of testers we have extensively tuned Plan Jaune and have set a release date of this free expansion on the 9th of January with a Free Weekend and a 25% discount. Post Scriptum’s recreation of Plan Jaune (also known as “Fall Gelb”), will include the French Army and Wehrmacht (1940 version), 2 new maps (Stonne and Dinant) and another one coming later, as well as multiple new vehicles and weapons.    PLAN JAUNE TRAILER   If you’d like to recap on all of this content, just click on either Stonne or Dinant devblogs…

December 22nd, 2019

DEV BLOG / 0 COMMENTS.

Post Scriptum 50% off for Steam Winter Sale

  Greetings everyone!   Post Scriptim is 50% off during this Winter Sale campaign! So if you have been waiting to try it or have friends who might be interested, now is the perfect time to grab yourself a copy! Six months ago, we started the process of updating Post Scriptum to Unreal Engine 4.21 from the current 4.16 version. This update brings a lot of noticeable improvements to both the client and the server.     The latest major updates brings:  Major performance improvement Arnhem Range revamp (can be played on local) New Visuals New Sounds New Animations Smoother…

December 21st, 2019

DEV BLOG / 0 COMMENTS.

FULL GAME AVAILABLE NOW

BUY ON STEAM (PC)