Hello everyone, First of all, before we get into what changed in this exciting patch, we would like to start off by thanking the entire community who was of great help getting this patch ready over the last few days in various public testing events! Thanks guys, you rock! Now, let’s get to it. A little over a month ago, we decided to patch the game one last time before we moved on to Unreal Engine 4.21. While this process is still slowly and painfully ongoing by our coding department, we decided to patch one more time on UE 4.16…
July 26th, 2019
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